Hello,
there are anyone who has experience with the osg::TransformFeedbackBufferBinding class? How can I use it? Have someone a little example?
Thanks
Martin
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Hello,
I would be interested in this as well.
Currently I have instancing working more or less and would like to
implement instance cloud culling based on geometry shaders.
Anyone?
> Hello,
>
> there are anyone who has experience with the osg::TransformFeedbackBufferBinding class? How can I use it? Have someone a little example?
>
> Thanks
>
> Martin
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